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AI Insights · Timothy · October 2022

Top 5 Business Games in Oceania Q3 2022 Performance

In Q3 2022, the top business games in Oceania showed diverse performance trends in weekly downloads, revenue, and active users. Sensor Tower provides deeper insights into these metrics.

Top 5 Business Games in Oceania Q3 2022 Performance

In Q3 2022, the performance of the top 5 business games on a unified platform in Oceania displayed varied trends across weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during the quarter.

Idle Office Tycoon-Money game from Chengdu Warrior Tech Limited saw a significant rise in weekly revenue, peaking at around $32.6K in early August before gradually declining to approximately $16.5K by the end of September. Weekly downloads surged mid-July, reaching an impressive 18K, and then stabilized around 5.3K by the end of the quarter. Weekly active users followed a similar pattern, peaking at 16.9K in early August and closing the quarter at around 9.8K.

Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd maintained a steady weekly revenue, hovering between $14.4K and $19.1K throughout the quarter. Downloads fluctuated, peaking at 7.8K in mid-September, while weekly active users showed a consistent trend, ending the quarter at 14.1K.

The Office: Somehow We Manage from Eastside Games experienced moderate weekly revenue, peaking at $8K in mid-July and closing the quarter at about $5K. Weekly downloads saw a steady decline, dropping from 1.5K in early July to just 354 by the end of September. Similarly, active users decreased from 4.3K to 1.7K over the same period.

Hotel Frenzy: Design Makeover by TECHVISION PTE. LTD. showed a steady increase in weekly revenue, peaking at around $6.6K in mid-August before tapering off to $4.1K by the end of September. Downloads saw a sharp decline from 4.1K in late June to just over 1K by the end of the quarter. Weekly active users followed a similar trend, decreasing from 7.4K to around 3.7K.

Finally, Grand Hotel Mania: Management by MY.GAMES B.V. showed consistent weekly revenue, ranging between $3.5K and $6.1K. Downloads remained relatively low, fluctuating between 90 and 179 throughout the quarter. Active users saw a slight decline, averaging around 5.5K by the end of September.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022